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The future of sim racing looks promising, as technology, esports, and the automotive industry are increasingly intertwined. Sim racing is already no longer just a hobby for enthusiasts, but is establishing itself as a serious discipline in motorsports. Manufacturers like Mercedes, Ferrari, and Porsche operate their own esports teams, and platforms like iRacing and Assetto Corsa Competizione host international championships with professional drivers and prize money. This is increasingly blurring the lines between virtual and real-world racing.
Technologically, hardware will play a major role: Direct-drive steering wheels, high-end pedals, motion rigs, and realistic cockpits are becoming increasingly affordable, providing an even more immersive driving experience. At the same time, virtual reality is evolving, with higher resolution, a better field of view, and lower latency—a crucial factor for immersion. Large, curved ultrawide monitors and triple-screen setups are also becoming increasingly common.
On the software side, physics engines, tire models, and weather simulations are expected to become even more realistic. Dynamic track conditions, day-night cycles, and detailed vehicle models are already standard, but will be further refined by AI-assisted technologies. Cloud gaming will also play a role, as it could partially eliminate the need for powerful PCs and thus make sim racing accessible to an even wider audience.
Another important aspect is the growing interface with real-life motorsport: Many young drivers are already training in simulators, and talented sim racing drivers are now making the leap to real racetracks. This trend is likely to intensify in the future, as sim racing is more cost-effective, sustainable, and accessible than traditional motorsport.
Overall, there are many indications that sim racing will become even more realistic, accessible and professional in the coming years – with a strong position as a link between gaming and real motorsport.